easy 10 pts Solved

Direct-Mapped Cache Lookup

A 4-line direct-mapped cache that auto-allocates on a miss — the tag-compare-and-fill loop every real cache runs, shrunk down to something you can trace by hand.

Verilog problems / Sequential Design

What you must build

A 4-line direct-mapped cache that auto-allocates on a miss — the tag-compare-and-fill loop every real cache runs, shrunk down to something you can trace by hand.

Engineers use “Direct-Mapped Cache Lookup” as a building block in sequential design. Interviewers ask for the same ports and the same corner cases this judge covers. Completing it in the browser is the same skill as writing synthesizable RTL at work, minus the EDA license.

Concept: Each address splits into an index (which line it maps to) and a tag (which of the many possible blocks currently occupies that line). A hit requires both the line to hold valid data and its stored tag to match: hit = access && valid[idx] && (tag_store[idx]==tag). Dropping the valid check is a genuinely dangerous real-world bug, not just a cosmetic one: an uninitialized or just-reset tag array reads back as some fixed value (often all-zero), so any address whose tag happens to equal that value reports a false hit against a line that was never actually filled — silently returning garbage as if it were valid cached data.

Port contract

The judge instantiates exactly these ports. Extra ports or a different module name fail to elaborate.

NameDirWidthDescription
clkinput1Clock
rstinput1Sync active-high reset (invalidates all 4 lines)
accessinput11 to perform a lookup this cycle
addrinput4addr[1:0]=index (which line), addr[3:2]=tag
hitoutput11 if the line is valid and its tag matches

How to approach this kata

This is a hard kata. Sketch the state bits and the illegal overlaps (full/empty, wrap, simultaneous enable) on paper first. A design that “usually works” in your head will fail a directed corner in the hidden tests.

Hidden tests instantiate top_module, drive the ports, and compare every sample against a golden model. They do not grade coding style. They do grade X/Z, off-by-one counters, and ignoring enables. Sign in only when you want the run saved on the leaderboard — the specification below is public.

Starter shape

Copy this skeleton into the editor (or press Reset starter). Fill the body; do not rename the module.

module top_module(
  input  clk,
  input  rst,
  input  access,
  input  [3:0] addr,
  output hit
);

  // Your code here — 4-line direct-mapped cache: addr[1:0]=index, addr[3:2]=tag.
  // hit = access && valid[index] && tag_store[index]==tag.
  // On a miss (access && !hit), synchronously allocate: tag_store[index]<=tag; valid[index]<=1.

Why this shows up in interviews

Direct-Mapped Cache Lookup sits under Sequential Design (sequential, memory, cache). Concept: Each address splits into an index (which line it maps to) and a tag (which of the many possible blocks currently occupies that line). A hit requires both the line to hold valid data and its stored tag to match: hit = access && valid[idx] && (tag_store[idx]==tag) . Dropping the valid check is a genuinely dangerous real-world bug, not just a cosmetic one: an uninitialized or just-reset tag array reads back as some fixed value (often all-zero), so any address whose tag happens to equal that value reports a false hit against a line that was never actually filled — silently returning garbage as if it were valid cached data.

A passing solution is synthesizable intent: no delays in the DUT, no initial blocks inside top_module, and no reference to testbench tasks. Use blocking assignments only in combinational always blocks; use non-blocking for registers clocked by clk.

Related problems

  • D Flip-Flop with Asynchronous Reset — Standard D flip-flop with an active-low asynchronous reset. Reset clears q immediately, without waiting for a clock edge.
  • 4-Bit Shift Register (SIPO) — Serial-in, parallel-out shift register. Each clock, shift left and load sin into the LSB. Sync active-high reset clears q.
  • JK Flip-Flop — The flip-flop with no forbidden state: j=k=1 toggles instead of racing. Classic building block for counters.
  • 4-Bit Up/Down Counter — A synchronous counter that increments or decrements each clock edge depending on a direction input, with a synchronous reset.

FAQ

What does this problem require?

What does the Direct-Mapped Cache Lookup problem ask for? A 4-line direct-mapped cache that auto-allocates on a miss — the tag-compare-and-fill loop every real cache runs, shrunk down to something you can trace by hand. Implement it as Verilog module top_module with the listed ports.

Combinational or sequential?

Is Direct-Mapped Cache Lookup combinational or sequential? Tags: sequential, memory, cache. Follow the clock/reset ports if they appear in the table; if there is no clock, use continuous assignment or combinational always @(*).

How does the auto-grader work?

How is Direct-Mapped Cache Lookup graded? A hidden SystemVerilog/Verilog testbench in the EcrioniX judge simulates your module in the browser. You pass when every directed vector matches, including the waveform contract shown on this page.

Write a module named top_module matching the ports below exactly.
Expected waveform
Your solution
Judge output
// Output appears after you run tests.