Verilog problems / Sequential Design
What you must build
Unlock only after seeing the exact code sequence 2 → 1 → 3, entered one digit per clock. Any wrong digit resets progress — except digit 2, which can restart a fresh attempt on the spot.
Engineers use “Combination Lock FSM” as a building block in sequential design. Interviewers ask for the same ports and the same corner cases this judge covers. Completing it in the browser is the same skill as writing synthesizable RTL at work, minus the EDA license.
if (state != UNLOCKED), or a stray digit after unlocking will re-lock it. The subtle part: from any wrong-digit state, if the wrong digit itself happens to be a 2, it should restart the match at S1 immediately rather than falling all the way back to S0.Port contract
The judge instantiates exactly these ports. Extra ports or a different module name fail to elaborate.
| Name | Dir | Width | Description |
|---|---|---|---|
| clk | input | 1 | Clock |
| rst | input | 1 | Sync active-high reset (locks) |
| code | input | 2 | Digit entered this cycle (0-3) |
| unlocked | output | 1 | 1 once the correct sequence 2,1,3 has been entered |
How to approach this kata
This is a hard kata. Sketch the state bits and the illegal overlaps (full/empty, wrap, simultaneous enable) on paper first. A design that “usually works” in your head will fail a directed corner in the hidden tests.
Hidden tests instantiate top_module, drive the ports, and compare every sample against a golden model. They do not grade coding style. They do grade X/Z, off-by-one counters, and ignoring enables. Sign in only when you want the run saved on the leaderboard — the specification below is public.
Starter shape
Copy this skeleton into the editor (or press Reset starter). Fill the body; do not rename the module.
module top_module( input clk, input rst, input [1:0] code, output unlocked ); // Your code here — 4-state FSM (S0, S1, S2, UNLOCKED). Stay in UNLOCKED once reached. endmodule
Why this shows up in interviews
Combination Lock FSM sits under Sequential Design (sequential, fsm). Concept: A 4-state FSM (S0, S1, S2, UNLOCKED) that stays latched in UNLOCKED once reached — guard the state-update logic with if (state != UNLOCKED) , or a stray digit after unlocking will re-lock it. The subtle part: from any wrong-digit state, if the wrong digit itself happens to be a 2, it should restart the match at S1 immediately rather than falling all the way back to S0.
A passing solution is synthesizable intent: no delays in the DUT, no initial blocks inside top_module, and no reference to testbench tasks. Use blocking assignments only in combinational always blocks; use non-blocking for registers clocked by clk.
Related problems
- D Flip-Flop with Asynchronous Reset — Standard D flip-flop with an active-low asynchronous reset. Reset clears q immediately, without waiting for a clock edge.
- 4-Bit Shift Register (SIPO) — Serial-in, parallel-out shift register. Each clock, shift left and load sin into the LSB. Sync active-high reset clears q.
- JK Flip-Flop — The flip-flop with no forbidden state: j=k=1 toggles instead of racing. Classic building block for counters.
- 4-Bit Up/Down Counter — A synchronous counter that increments or decrements each clock edge depending on a direction input, with a synchronous reset.
FAQ
What does this problem require?
What does the Combination Lock FSM problem ask for? Unlock only after seeing the exact code sequence 2 → 1 → 3, entered one digit per clock. Any wrong digit resets progress — except digit 2, which can restart a fresh attempt on the spot. Implement it as Verilog module top_module with the listed ports.
Combinational or sequential?
Is Combination Lock FSM combinational or sequential? Tags: sequential, fsm. Follow the clock/reset ports if they appear in the table; if there is no clock, use continuous assignment or combinational always @(*).
How does the auto-grader work?
How is Combination Lock FSM graded? A hidden SystemVerilog/Verilog testbench in the EcrioniX judge simulates your module in the browser. You pass when every directed vector matches, including the waveform contract shown on this page.