easy 10 pts Solved

Countdown Timer with Pause

A loadable countdown timer that can be paused and resumed mid-count without losing its place — the difference between a real pause and quietly ignoring the pause button.

Verilog problems / Sequential Design

What you must build

A loadable countdown timer that can be paused and resumed mid-count without losing its place — the difference between a real pause and quietly ignoring the pause button.

Engineers use “Countdown Timer with Pause” as a building block in sequential design. Interviewers ask for the same ports and the same corner cases this judge covers. Completing it in the browser is the same skill as writing synthesizable RTL at work, minus the EDA license.

Concept: A pausable countdown only advances when !pause: if(load) count<=load_val; else if(!pause && count!=0) count<=count-1;. Dropping the !pause check from that condition (leaving just count!=0) means the pause input is read but never actually gates anything — the countdown keeps ticking straight through, and the bug is invisible unless you specifically test that the count freezes while paused.

Port contract

The judge instantiates exactly these ports. Extra ports or a different module name fail to elaborate.

NameDirWidthDescription
clkinput1Clock
rstinput1Sync active-high reset
loadinput1Load load_val into the counter this cycle
pauseinput11 freezes the countdown; 0 resumes it
load_valinput8Value to load
countoutput8Current countdown value
doneoutput1Pulses for 1 cycle when the count reaches 0

How to approach this kata

This is a medium kata: you will need sequential logic or a small FSM. Decide what is registered versus combinational before you type. Reset polarity and clock edge must match the spec; the judge will fail you on the first mismatched cycle.

Hidden tests instantiate top_module, drive the ports, and compare every sample against a golden model. They do not grade coding style. They do grade X/Z, off-by-one counters, and ignoring enables. Sign in only when you want the run saved on the leaderboard — the specification below is public.

Starter shape

Copy this skeleton into the editor (or press Reset starter). Fill the body; do not rename the module.

module top_module(
  input  clk,
  input  rst,
  input  load,
  input  pause,
  input  [7:0] load_val,
  output reg [7:0] count,
  output reg done
);

  // Your code here — load loads load_val; otherwise count down by 1 each cycle unless pause is high.

Why this shows up in interviews

Countdown Timer with Pause sits under Sequential Design (sequential, control). Concept: A pausable countdown only advances when !pause : if(load) count<=load_val; else if(!pause && count!=0) count<=count-1; . Dropping the !pause check from that condition (leaving just count!=0 ) means the pause input is read but never actually gates anything — the countdown keeps ticking straight through, and the bug is invisible unless you specifically test that the count freezes while paused.

A passing solution is synthesizable intent: no delays in the DUT, no initial blocks inside top_module, and no reference to testbench tasks. Use blocking assignments only in combinational always blocks; use non-blocking for registers clocked by clk.

Related problems

  • D Flip-Flop with Asynchronous Reset — Standard D flip-flop with an active-low asynchronous reset. Reset clears q immediately, without waiting for a clock edge.
  • 4-Bit Shift Register (SIPO) — Serial-in, parallel-out shift register. Each clock, shift left and load sin into the LSB. Sync active-high reset clears q.
  • JK Flip-Flop — The flip-flop with no forbidden state: j=k=1 toggles instead of racing. Classic building block for counters.
  • 4-Bit Up/Down Counter — A synchronous counter that increments or decrements each clock edge depending on a direction input, with a synchronous reset.

FAQ

What does this problem require?

What does the Countdown Timer with Pause problem ask for? A loadable countdown timer that can be paused and resumed mid-count without losing its place — the difference between a real pause and quietly ignoring the pause button. Implement it as Verilog module top_module with the listed ports.

Combinational or sequential?

Is Countdown Timer with Pause combinational or sequential? Tags: sequential, control. Follow the clock/reset ports if they appear in the table; if there is no clock, use continuous assignment or combinational always @(*).

How does the auto-grader work?

How is Countdown Timer with Pause graded? A hidden SystemVerilog/Verilog testbench in the EcrioniX judge simulates your module in the browser. You pass when every directed vector matches, including the waveform contract shown on this page.

Write a module named top_module matching the ports below exactly.
Expected waveform
Your solution
Judge output
// Output appears after you run tests.